The Fanghorn is a machine in Horizon Forbidden West. The Fanghorn is cervine in appearance, with its wide, jagged horns making it reminiscent of an elk. The machine's chassis is nearly identical to the other grazing machines (namely the Grazer and Lancehorn), with four narrow limbs, monocular eye arrangement, a rather long neck, and a collection of canisters at the posterior end: the addition
Cauldron EPSILON is a location in Horizon Zero Dawn: The Frozen Wilds, located within the 21st century facility known as Firebreak. Before its destruction, it was located at the very back of Firebreak's Battery Facility, and served as the manufacturing facility for the Daemonic machines found within the Banuk region known as The Cut. It was also a research and development facility where its
Teaming up with Ikrie, you have to take down as many machines as you can with a limited number of basic, hardpoint, and fire arrows. Ikrie will freeze enemies if you bring them close enough to her
Fight on the Ground. The Snapmaw is a dangerous machine that can run on the ground and swim over water. This makes it very dangerous to swim while they're present. The best approach when attacking them is to lure them to land. Use Fire Arrows to deal extra damage, and you can take one down easily.
The Control Tower is a machine exclusive to The Frozen Wilds. Of all known machines, Control Towers are unarguably the most unique, in that they look botanical rather than zoological, are completely stationary, and pose no direct or indirect threat to humans, with the possible exceptions of their pulse capability and their automatic repair/buffing of the machines that typically guard them
Cauldrons are dungeons in Horizon Zero Dawn. They are tough indoor areas with high level enemies and more complicated structures than normal missions. They get marked on the map after going near them / when climbing Tallnecks. There are only 4 of them in total. Each one of them unlocks new overrides for your spear.
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